Verdun "Horrors of War" Free DLC
The first (and only) historically accurate WWI Multiplayer FPS, Verdun, has just launched a new super-sized chunk of DLC titled “Horrors of War”. This Piece of DLC includes several new factions, weapons, a horde mode and gore (hence the title “Horrors of War”).
Soldiers now scream and flail around after being shot, get reduced to chunks when hit by artillery, and bodies now last for a really long time. New additions such as new squads Belgium and America, and two need German units adds some much needed variety, without unbalancing the game. The star of the show is the wave based Squad Defense, where players must form a squad, and fend off waves of enemies. This was a great edition since the multiplayer is dominated by more skilled veteran players, thus allowing new players a chance to learn each squad’s weapons and abilities. Also, the new mode is just plain fun, especially when playing with a group.
Check out the Trailer and Patch notes.
New Squads:
Belgian Squad (Sentry Squad)
US Doughboys (Rifle Squad)
US Marines (Engineer Squad)
German Schutzen (Sentry Squad)
German Pioniers (Engineer Squad)
New Abilities:
Big Bertha
340mm Railway
Smokescreen
Phosphorus barrages
New Weapons:
Chauchat M1918 (U.S CSRG .30-06 M1918 'Chauchat')
Hotchkiss m1909 (Hotchkiss M1909 “Benét–Mercié” )
Madsen
MG15na (Bergmann 1915 MG 15 n.A.)
MG0818 (Maschinengewehr 08/18)
T-Gewehr (Mauser M1918 Tankgewehr)
BAR (Browning Automatic Rifle m1918 'BAR')
Berthier Mousqueton M16 (Mousqueton Mle. 1892 M16 'Berthier')
G88 (Mauser Model 1888)
G89 (Mauser Model 1889)
Kar88 (Mauser Model 1889 Carabine)
Kar89
m1987 (Winchester Model 1897 'Trench Gun')
Metford (Lee Metford Mark II)
P17 (M1917 Enfield)
Ross (M1910 Mark III 'Ross')
SMLE-Sawn (Lee Enfield Mark III* Sawn Off)
Springfield( Model 1903 'Springfield')
Artillery Luger (Lange Pistole Parabellum 1908 'ArtilleryLuger')
C96 (Mauser C96 'Broomhandle')
FN1900 (FN Browning M1900)
M1911 (M1911 Automatic Pistol)
M1982 (Revolver de 8 mm modèle 1892)
Reichsrevolver (Reichsrevolver M1883)
RSC-17 (Fusil Automatique Mle. 1917)
RSC-18 (Fusil Automatique Mle. 1918)
Webley Scott (Webley Self-Loading Pistol MKI Model I)
Wex (Wechselapparat M1917 'Wex') (Flamethrower)
Eierhandgranate (Eierhandgranate M1917)
M1917 Geballte Ladung 6x
M1917 Geballte Ladung 9x
No. 34 Egg Grenade
Stielhandgranate M1917
Attachments:
(scope)Gortz
(scope)Aldis Model 1916
(scope)Telescopic Musket Sight M1913
Trench Magazine
New Entente Gasmasks:
SBR
M2
Added gore:
Dismemberement
Blood particles
Improved ragdoll
Death animations
Screaming
Blood pools
Burning
Corpses remain on the map longer
New animations
Overhauled all 1p animations
Polished 3p animations
New Map:
Champagne(Night Raid map)(Close Quarters trench warfare)
New Gamemode:
Squad Defence - In this mode a squad of 4 players will fight off (unlimited) waves of bots, initially we will
Changes
Weapons now spawn eject cases
You can now switch between scope and ironsight by pressing 3
Reduced sight FOV
Fix for inactive MC(Truce Bug). This will make sure MCs(and other players) with active
networkthread but a crashed or inactive game thread will inevitable time out & disconnect at some point.
Sleeve fixes for Tommies
Textual fixes
Fixed ES appearing twice in language select
Muzzleflash now is in 3p world space
Ruby now has 9 bullets as it was more common
Names can no longer contain BBcode
Terrain material edits
Changed/overhauled some loadouts with new weapon additions
Increased weapon ammo for most pistols and some other weapons
Chauchat buff: slight fire rate, hipfire accuracy improvement and more ammo
Bash now also gives melee points
Fixed Squad Anthem being cut off in some cases
Fixed Killlfeed message displaying no space after a (bash)
Melee weapons no longer shows 0/0 in bottom right corner
Melee now also has impact on objects like bunkers, barbed wire and metal plates
Added slight delay to gramaphone player to avoid instant transition
10 new gramaphone songs
Fixed an issue with gasmask where it would appear on your weapon
Frontlines no longer called Offensive
On switching a role the button background no longer dissapears
Squad Entries now show up in right order
New Unity version
Removed loadout description and replaced it by the actual content
Improved death camera
RDM no longer shows firstboot attrition text
Tutorial animations work again
Melee weapons now have a woosh sound when slashing/bashing
Weaponimages re-render
Inside Douaumont and other bunkers will cast 1P shadows
Extra Attrition information when ran out of reinforcements
Aisne Skybox seam removed
New scope sights
Unsight when jumping
Uniform upgrade now localised and set correctly in progression tree. No more Landers 1914 copies.
Gas collider now grows along with the particle
Gas blinds faster, is less slightly less visible, slightly more lethal and makes a sounds upon impact
Douaumont and Vauquois map pawn collision no longer overlap.