No Man's Sky (Rebirth) Foundation Update Live

The patch we have been waiting for is finally here. Sean Murray tweeted out not to long ago a teaser for new patch coming. No Man's Sky has been faced with great criticism over lack content and over sold game experience. Will this patch make everyone happy, probably not but it shows the game is still be worked on.

No Man’s Sky, it’s definitely trying to take steps towards providing a larger experience and showing community that they haven't forgotten them.This patch comes at perfect time when game has seen big price drops to $25 dollars at many large retailers.

The Foundation Update will expand the base game to feature three modes:

  • Normal mode is the original chilled exploration experience

  • Creative mode allows players to explore the universe without limits, and build a huge base

  • Survival mode really changes the game, creating a much more challenging endurance experience

Below is list of changes made in this new patch.

  • Fixed technology becoming instantly fully charged when repaired

  • Increased the number of different NPC character models generated per system

  • Fixed the game always remaining in day time for players who began their save prior to patch 1.03

  • Improved navigation in discovery UI

  • Massive speed improvements to browsing huge discovery lists

  • Increased size of discovery storage

  • (PS4) Added photo mode

  • (PC) Added support for up to 8 mouse buttons

  • Adopted new method of distributing resource plants on terrain, for more lifelike clumps of plants

  • Improved distribution of plant life across all terrain types

  • Reduced average building frequency

  • Introduced planets with elevated building density

  • Introduced planets with no buildings or sentient life

  • Increased the proportion of lush and tropical planets

  • Decreased the proportion of lifeless planets

  • Space Combat

  • Fixed bounty targets warping out too soon

  • Improved HUD indicators in space combat

  • Added damaged ship effect on AI starships

  • Added formation flying

  • Improved locking on passive starships

  • Improved AI combat flight patterns

  • Added new ship weapon technology

  • Holding brake whilst turning now activates drift for fast turns

  • Improved AI ship freighter attacking

  • Improved freighter targeting code when under attack by enemy ships

  • Freighters

  • Fixed pulse drive to prevent travel through freighters

  • Improved docking code

  • Added hangar to the lead freighter

  • Added docking in freighters

  • Added icon to accessible freighter hangars

  • Added colouring to cargo drops to identify what is in them

  • You can now only pick up cargo drops that will fit in your inventory

  • Added auxiliary freight ships to freighter groups

  • When on a dead planet, no music will play


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